We lack a “tactical view” for better readability, with less detail on the maps, to prioritize gameplay.
Can you explain what this means? Seems very vague.
in other turn-based strategy games there is often a “tactical view”. with better readability for gameplay with a more streamlined map design and fewer graphic details. it also helps to better understand for new players as spectators. With this “tactical view” it would allow to have a better global visions of the placements of the characters, to better see the infos (bar life, damage…) to have a good understanding of the lines of sight with the objects… I hope to have been clearer 🙏🏼
All good!
Even the ability to rotate the map and zoom out further would help, tbh.
The problem with adding this mode is that it would encourage players to only use it. Ie, you’d have to use it for maximum advantage.
That nullifies the whole miniatures look and painting.