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Melee range feels unintuitive.#1300

K

Maybe you just get use to it, but as it is now, it feels like you have to get super close for melee to hit. Visually it just feels like its to unforgiving. So many times I feel like as you place something it should be in range, and its like .001 to far. If I had to guess what it feels/looks like, I’d say if the changes to melee range were about 15% larger it would eliminate this.

Ya I know there is a yellow indicator, but sometimes theres moments where your moving units to surrond a guy, but because there are no tiles, it visually seems like your plan works, but as you execute it, your a few pixels to far or your unit is a pixel or two to big for you to fit in and hit the enemy, and by all visual means your like right on top of them practically.

a year ago