The same as the title. When a unit is damaged, there is no way to know what its original health value is. It’s important when you have Rebuilder Texo. How do I know a damaged unit will be restored to its full health before summoning Texo? It’s impossible unless you remember that unit’s basic health value. I think we should show a unit’s default attack and health value.
And this is a more minor suggestion, but I don’t think a description of a unit’s ability is clear. Let’s take Ursix Nectarvine as an example. When I hear “Restore 4 Health to allies in range every turn”, it sounds like Nectarvine can heal even at the end of the opponent’s turn. The expression “every turn” can confuse players. So I think it should be “Restore 4 Health to allies in range at the end of your turn.”