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Questlines#1247

To understand everything, please first read my suggestion for the Team-Manager-Mode.

Questlines:
With every new season there comes new questlines too.
Questlines are challenges, whose progress counts the whole season.
In every pvp match.

For example:

  • deal x melee damage
  • recruit x melee units
  • burn x enemys
  • deal x poisen damage
  • kill x units with grenades
  • move x units
  • move x distance
  • play x y cards
  • hide x cards
  • play x hidden cards
    -…

If you master one quest so the next is unlocked.
At the end of the questline is a reward.

Maybe its better to provide at least two quests for every level of the quest line.
That the player can chose.
But I think they should prevent a similar way of strategy (melee, range weapons…)

Take a look on hunt showdown.
They have a point system to reach the next questline level.
you can activate one or two quests out of 4 and when you complete one, you got points for these.
The more difficult the quest, the more points you get, when you complete the quest.
If you earn enough points you unlock the next questline level.

With that system maybe, players will try sometimes something new.
If they normally don’t play with melee units, so they have to rethink them
strategy.

3 years ago