
I do not believe that the experience gain for units and the like from playing a private games (aka playing with a friend) should be 0.
Yes, there’s always possible to abuse stuff when you can match up against a specific person 100% of the time, say player 1 surrenders over and over again to player 2 to boost them is a pretty clear example.
But on the other hand when a game has lasted for 29 minutes, it is pretty clear that it’s probably 2 people competing with each other and actually having a real game. I don’t believe they should get 0 experience for that, it does feel like a little slap in the face that you’re not even getting a reduced rate but just flat out nothing instead…