Sorry, we don't support your browser.  Install a modern browser

Parfait, the skirmishing parrot#1198

The idea for this character was /literally/ delivered to me in a dream the day after I got the game. The major gimmick with Parfait the Parrot is low cost, high speed, and a new interesting mechanic; Ability damage immunity. With help from Pax and MiniGoblin, I think this is a legitimately workable character concept; and it would mean the world to me if they were able to make it in. As a sidenote, the initial idea was also posited with the fun idea of them having a few pride-flag themed base skins, but I can always pait that myself if not.

Parfait (Formatting help from MiniGoblin)
Faction: Smugglers
Leadership cost: 1
Size: small
Attack: melee, 1 damage
Health: 7
Speed: 6 (with Airborne)
Cinder generation: +1
Abilities:

Narrow Dodge (passive ability)
Parfait is immune to ability damage.

Unburden (costs 2 cinder)
Parfait gains Nimble, increasing their movement by 1 and granting them immunity to immobilized until the end of turn.

3 years ago

I meant to change the name to Parfait the Parrot Skirmisher ;-;

3 years ago

Neat idea. Thanks for that - maybe we can use it.

We had a unit like this awhile ago, and then we changed it to the inverse, which is taking no damage from fights, so you could ONLY damage it with abilities. It was perhaps a bit more clear, but it’s not in the game as of yet.

3 years ago

That unit’s model looks amazing :O
I really hope it gets used one day

3 years ago

OMG!! That would be so cool! I really hope you consider Parfait DX

Hadrotitan also look awesome, but I worry it may be too hard to kill if its immune to ALL fight damage for some builds.

3 years ago