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Slightly Increase turn timers, for accessability reasons.#1177

After playing a few games against AI and getting the hang of things, I (accidentally admittedly) jumped into pvp. This isn’t something everyone is going to encounter, but I physically cannot move fast enough to utilize 4-6 of my pieces within the 90(?) seconds, nevermind try and move them and aim cone or aoe attacks efficiently. Out of the several rounds I did online to see just how bad my situation was, it seemed like I was dropping 1-2 units’ worth of actions and moves every round, every game.

My only suggestion would be two minutes. it wont slow games down that much for everyone else, since I assume most people are finishing their turns before the timer runs out? The few people who run out the timer intentionally might add 4-5 minutes to the game over the course of an 8 or 10 round game, which it also seems like isn’t very common either. As it stands, at least for the one person with mobility issues writing this, I’ll have to stick with AI in order to play without losing games cause I hit the timer every round.

2 years ago
1
Changed the status to
Researching
2 years ago

I second this. I’m very excited to get in this game, but planning takes me longer than the average person. In its current state, the turn timer makes public games unplayable for me and I’m honestly really sad about it. I’m super interested in your game but I just… can’t play it due to my slower cognition speed.

2 years ago