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Cargo run Improvement#1135

Hello, I’m playing in the “Cargo Run” mode. After the first victory it became incredibly difficult, my team is already dying on the second moon. Is there any way to make this regime easier? If you don’t want to weaken the bosses in this mode, I have a couple of options:
1) It would be possible to knock out improvements in other modes or craft using sparks similar to those that characters get during Cargo run, but the improvements received would be spent, regardless of whether you won or not, and you would need to search or craft again. At the same time, it would motivate you to play in other modes
2) Add a tree of improvements for the “Cargo run” mode, which will be pumped during the game in this mode. These can be simple bonuses, such as a damage bonus, as well as new mechanics or improvements to old ones. It would also be possible to add an analogue of New game + in case it was heavily pumped, for more experience, of course.
It would also be possible to make your own list of characters, since all the suggested ones have miniatures that I don’t like.
It would also be great to add a co-op for Cargo run
If you do what you are offered, your game will be worth its weight in gold, and I promise that I will buy your game twice with a support pack!

3 years ago